Platform decommissioning

Territory were asked to create a CGI film of the four platforms, showing their location and the intended decommissioning process about to unfold.

As all elements had to be absolutely authentic, we built each one in CGI. This gave us absolute control over every detail, from rivets to rust, both above and below the waterline.Modelling and animating each from scratch based on engineering drawings was a time intensive process, but it was essential to recreate authentic details of the current state of the platforms to convey the magnitude of the task ahead. 

I was responsible for leading the project, modelling, texturing, lookdev, water simulation and animation.

3d artists: Rachel Chu, Matteo Sanna
Compositor: Anthony Scott
Producer: Kelly Woodward